The Blender software; Getting started. Download any model you want. I choose this pack of Witcher models. Unzip/rar these files and let's take a look at these files that we just downloaded. Most downloads will contain a folder structure similar to this. You have a scripts folder, which contains SFM specific scripts that we don't have any use.
Ever want to port a SFM model into Blender but the imported skeleton is in unconnected bones which makes posing a complete pain? Here's the solution!
- “@sciontidesign @quixeltools @UnrealEngine Can Metahumans models be extracted to render in Blender? Or is it only used for creating videogames?
- Hi all, Apologies if this question has been answered before, I searched but couldn’t find anything on it. I’m new to blender, tried to import some sfm models using crowbar and QTFedit, and that worked out fine, but while the models have skeletons, the skeletons aren’t assigned any weights. If I’m not mistaken, the weights are included in the.py rig file that comes with the sfm model.
#Included are four scripts: ###The first script 'BoneFixSFM' will connect all bones that should be connected: All finger bones All arm bones up to the shoulder All spine bones All leg bones up the hips (Toes not included, though I can add them if requested)
###The second script 'BoneFixSFMRename' will rename all your bones to a standardized format, before connecting them. Use this INSTEAD of the first script if you are experiencing issues with the first script
###The third script 'BoneRigSFM' will automatically setup hand and knee IKs, along with corresponding elbow and knee pole targets ###Experimental feature so any bugs please report to me on the smutbase discord!
###The fourth script 'BoneFixFast' will connect a selected bone to its parent
#Instructions: To use the script, select the skeleton in any mode and open the script with blender's text editor, then hit the 'run script' button.
Currently supports the major SFM bone name conventions, if you experience any issues with the script do let me know so I can improve it!
#Changelog: 16/4: Added BoneFixSFMRename script, and updated BoneRigSFM with better IK calculations
Last Update: Apr 10th 2020
(See Change Log at the bottom)
- Blender Fundamentals (It's quick, I promise.)
- If you don't do this, you will accidentally press something and not know why it's negatively impacting your work.
After that, make sure to keep the following page open in a separate browser window or tab:
- Blender - Common Mistakes & Tips
While waiting for the finished guide, you can take a look at some of the following resources:
- Importing Source Filmmaker models into Blender by Ganonmaster
- SFM To Blender 2016 [Part 1] [Part 2] by Lizendy
- SFM To Blender 2018 [Part 1] [Part 2] by Lizendy
Tools/Add-ons that will be discussed in the guide:
Crowbar | VTFEdit | Blender Source Tools (Blender Add-on)
- These 3 tools are currently being used to import/export source models to and from Blender.
SourceIO
- A new experimental Blender add-on that imports MDL and VTF directly into Blender without the use of Crowbar, Blender Source Tools, or VTFEdit.
SourceOps
- A new experimental Blender add-on meant to be a more convenient alternative to Blender Source Tools.
- SourceOps only does export
SFM to Blender skeleton script
- A Blender add-on that connects bones together and setup IK controls.
These demos need to be organized, remade for Blender 2.8, and will have written sections for them:
[Blender 2.79] Import Source MDL and VTF (SourceIO - No Crowbar/VTFEdit)
[Blender 2.79] Look Mom, No Crowbar!
[Blender 2.8] DAZv4 - Fix Non-Manifolds
[Blender 2.8] DAZv4 - Set New Base Key
[Blender 2.8] Fixing SFM Eye Texture with Shader Editor
[Blender 2.8] Fixing SFM Eye Texture with UV Editor
[Blender 2.82a] Fixing Missing UV Map for Eyes
https://gyazo.com/064ff21414609df1a48c75ba5f207ffd
[Blender 2.8] View textures in Solid Shading with Flat Lighting
More demos are coming...
Blender 2.7 - Hotkeys
- Don't panic if you forget a keyboard shortcut. Just press spacebar key.
- I highly recommend you activate the Dynamic Context Menu addon for more spacebar functionality.Blender 2.8 - Hotkeys
I recommend using the Node Editor to avoid any problems.
Click to Show
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Keyboard Shortcuts Used:
Q or ~ = View Numpad Pie Menu (Addon: Pie Menu: 3D Viewport Pie Menus)
X = Delete selected object(s) or node(s)
Shift+A = Add new object or node
Want to pose your left/right bones in a symmetrical fashion?
Click to Show
Click to Show
- https://www.youtube.com/watch?v=w7qGL3LIvcc
[Work in Progress...]
Click to Show
- https://www.youtube.com/watch?v=25N775uHb_4
[Work in Progress...]
1. You can use Old and New versions of Blender any time, using the portable
Sfm To Blender Rig
(.zip) versions instead of the installer (.msiIs Blender Better Than Sfm
).- Portable (.zip) versions are exactly the same as the installer, in terms of performance and features.
- Portable
Sfm Models To Blender
(.zip) versions require no installation (unzip and run)- Download Old and New versions of Blender from here: https://www.blender.org/download/releases/
2. What is a Normal Map and what is it used for?
- https://gfycat.com/UniformEntireHartebeest
3. Help! I can't Scale or Rotate anymore in Blender!
- and many more...